Case study 03

HTC Vive — Advanced VR HMD & Controllers

Advanced concept work for a consumer virtual-reality head-mounted display and its controllers, where the hardware has to disappear on the head for an hour at a time.

Industrial design / Wearables / Human factors

Virtual reality head-mounted display with perforated visor and illuminated edge on a black background
Client
HTC Vive
Sector
Consumer electronics / VR
Scope
Industrial design, human factors, CMF
Output
Advanced concept HMD and controllers

The problem

A head-mounted display is a wearable before it is a computer. Mass sits in front of the face, heat has to leave the visor, and the same product must fit a wide range of head and face geometries.

Approach

Design decisions were driven by weight distribution and facial fit: balancing the visor against the rear cradle, working the venting into the surface language, and detailing the controllers so grip and tracking geometry stay comfortable through long sessions.

Outcome

A resolved visor and controller design language — perforated venting, a single continuous edge highlight, and a soft interior interface — carried through form development and CMF direction.

Contribution

  • Advanced concept industrial design
  • Human factors and fit studies
  • Form development and surface detailing
  • CMF direction

Process & documentation

Virtual reality head-mounted display with perforated visor and illuminated edge
Visor design — venting, edge highlight, and soft facial interface03.01

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